Learning objectives for
this lesson:
-
recognize
the changing paradigm of student learning environments
-
evaluate procedures of three
instructional methods to build student-centered learning environment
-
critically analyze examples
of how these methods are used in teaching
Peters (1993) criticizes
online instruction for its lack of the human dimension of group interactions among
students and teachers. He added that without such interactions, distance
education may end up a mass-production assembly line process where a division of
labor (educators and technology specialists) replaces the more craft-oriented
approach of traditional face-to-face education.
Growing literature attempts to address Peters' concern.
Among other researches, Boettcher and Conrad (1999) suggest building an online
learning community that " consists of learners who support and assist each
other, make decisions synergistically, and communicate with peers on a variety
of topics beyond those assigned" (p. 88). To this end, the first step that faculty can do is to
develop and structure a learning environment where student can work
individually and/or collaboratively. Much of this groundwork centers on
designing a student-centered learning environment instead of an instructor-led
environment. The following section introduces what student-centered learning environments mean
and three widely-used instructional strategies to build such environments.
What is a student-centered learning
environment? (view a
PPT)
In traditional face-to-face environments, direct
instruction is prevalent and learning is often instructor-led. Due to the
reliance of the instructors, students are often denied opportunities to develop
their decision-making, self-monitoring, and problem-solving skills necessary to
optimize learning experiences (Perkins, 1993). Subsequently, students can become increasingly
complaints, or even grievances, in their learning because they have to match
their learning process to those expected
by external agent. Presumably, if given the opportunities to
make choices and pursue individual interests, students have to develop greater
responsibility for their own learning, and that is particularly important for
the success of an online education.
Student-centered learning environments are grounded in
constructivist learning environments, which share key epistemological foundations and assumptions
of psychology.
Constructivists view learning as constructing meaning, and reality and meaning
are personally rather than universally
defined. Such viewpoint draws heavily from psychological research and theory that
emphasize the interaction of content, context and understanding, the individual
negotiations of meaning, and the construction of knowledge (Land & Hannafin, 2000).
In summary, traditional learning environments
focus on direct instruction (deductive learning/ knowledge transmission) while
student-centered learning environments focus on the active construction of new
knowledge on the part of students (inductive learning/ knowledge construction).
It is hoped that online courses offer a medium of instruction which can provide
a combination of direct instruction and individual knowledge construction.
What are the instructional methods that can enhance
student-centered learning environments?
There are a variety of
instructional methods that can build student-centered learning environments. Among them,
problem-based learning, project-based learning, and case-based reasoning are
three widely used methods.
Problem-Based Learning (PBL)
The concept of PBL was developed by Howard Barrows and his colleagues
for medical education in 1980s. Barrow et all. immersed medical students' entire
training program into problem solving that eventually lead them to a better
understanding of basic sciences in medicine (Barrows & Tamblyn, 1980).
Over the past two decades, PBL, as a curricular
approach, has been considered to be one of the most important innovations in education
(Jonassen, 2000). Its use goes beyond medical education and expands to arts,
sciences, education, and engineering.
PBL
Procedures
(PowerPoint)
PBL
and
Academic Standards
PBL
example from
NASA
PBL
Resources
Project-Based Learning (PBjL)
Project-based Learning is an
instructional method that uses complex, real-life projects to motivate student
learning and enhance learning experiences. In PBjL, the projects are authentic,
and, at the same time, they adhere to a curricular framework. One
immediate benefit of practicing project-based learning is that classroom
activity shifts away from the classroom practices of short, isolated,
teacher-centered lessons and instead emphasizes learning activities that are
long-term, interdisciplinary, student-centered, and integrated with real-world
issues and practices (Jonassen, 2000). Project-based learning thus helps make learning relevant and useful to students
by establishing connections to life outside the classroom. To this end, students
integrate many higher order skills such as making decisions, taking initiatives,
and working with others, all are favorable skills desired by today’s employers.
PBjL
Procedures (PowerPoint)
PBjL
Example
PBJL in
Action (Video)
PBjL
Article
Case-based Reasoning (CBR)
The concept of CBR claims that
what people know is stored in memory as stories. In any new situation, people
examine the situation and attempt to retrieve a previously experienced situation
that resembles the current situation. In doing so, prior solutions can be
adapted to new problems by finding similar past cases and applying the lessons
from that experience to the new case (Land & Hannafin, 2000). Learning, from a CBR
perspective, is a process of indexing and filing experience-based lessons and
reusing them in similar situations in the future.
Case-based learning was employed in
law schools as early as the late 1800’s. It has also been popular in business
schools since the early 1900’s. Today, CBR has reached beyond legal and business
education, and is applied in a wide variety of educational contexts.
CBR
Procedures (PowerPoint)
How is
CBR
used in distance education?
References
Barrows, H. S., & Tamblyn, R. M. (1980). Problem-based learning: An
approach to medical education. New York: Springer Publishing Company.
Boettcher, J., V., & Conrad, R., M. (1999).
Faculty guide for moving teaching and learning to the Web. Mission Viejo,
CA: League for Innovation in the community College.
Jonassen, D. (2000). Learning to solve problems with
Technology: A constructivist perspectives. Columbus, OH: Upper Saddle River.
Land, S. M., & Hannafin, M. J. (2000). Student-centered
learning environments. In D. H. Jonassen & S. M. Land, Theoretical
foundations of learning environments (pp. 1 -23). Mahwah, NJ: Lawrence
Erlbaum Associates.
Perkins, D. N. (1993). Person-plus: A distributed view
of thinking and learning. In G. Salomon's (Ed.), Distributed intelligence (pp.
89-109). New York: Cambridge University Press.
Peters, O. (1993). Understanding distance education. in K. Harry, M. Hohn,
and D. Keegan (eds.), Distance Education: New Perspectives (pp. 172 -
190). London: Routledge.
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